

We shifted engines from Unity to Unreal, a choice that we don’t regret and one that has worked out for us. But along the way something happened… We moved… to a completely new game. “We put together a development team and began working on the game. Stephen Kick, head of Nightdive Studios, said that they need to take a step away and get the project back on track, as the team attempted to do too much. However, the developer has recently announced that the project’s on hiatus. It raised more than $1.3 million on Kickstarter from more than 20,000 backers. System Shock Remastered put on hiatus by Nightdive Studios

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